Showing posts with label ingress. Show all posts
Showing posts with label ingress. Show all posts

Monday, 24 October 2016

Playing with the AP score in Ingress

I enjoy playing Ingress. The game has both a global score based on how large an area each faction controls and how populated those areas are, and a personal score called Activity Points (AP). This works just like experience points in any RPG. You need them in order to level up.

Everything you do in Ingress awards AP. Recharging a portal gives a tiny amount, building a field gives a large amount. Taking down a portal with multiple fields attached to it gives the most AP of any single action in the game.

I sometimes play with the AP score, aiming for funny numbers. The key to this is watching the last digit of the score. When I wanted to aim for exactly 28 million AP, like in the screenshot, I first did the actions that gave large chunks of AP until I was getting close. A few thousands away from the goal is usually enough to fine tune the last digit.

The action that gives the least predictable amount is glyph hacking. The score is based on how fast the glyph hack is done. When I was getting close to the goal, I glyph hacked until the last digit of my AP score was 0. Then the rest was easy. Placing a mod gave 150 AP. Placing two mods on two portals gave 300. With only a few hundreds left, I recharged a remote portal until the score was right.

Actions that will leave the last digit intact:

Quick hacking an enemy portal (100 AP)
Glyph hacking and not getting all the glyphs right (50-200 AP)

Actions that will increase the last digit with 5:

Placing a resonator (125 AP)
Upgrading somebody else's resonator (65 AP)
Destroying a resonator (75 AP)
Placing a mod (125 AP)

Actions that increase the last digit with 3:

Making a link (313 AP)
Making a field (1563 AP)

Destroying links and field also gives a variable amount of AP based on how many you destroy at the same time. I usually don't include destruction in the last part of aiming for a certain score, because it is so unpredictable.

Thursday, 13 October 2016

"The summer we played Pokemon"

This summer, I came over a blog post on a Norwegian news website. It was written by an adult man (I'm roughly 40 years old, and he was older than me, but I hesitate to use the word "elderly")  and complaining about how popular augmented reality games had become. This post, which I can't remember the URL to, came out when the popular game Pokemon Go had been out for a couple of weeks.
Screenshot of Pokemon Go showing a Diglett emerging from the ground

There was one sentence in this post that stuck in my mind. "I don't want to remember this summer as the summer we played Pokemon". I have thought about this, and can't find anything wrong at all with the idea. How is "the summer we played Pokemon" different from "the summer we played frisbee golf"? When I have spent summers with my family on my parents' rural property, there has always been some outdoors game or activity that has been this year's major hit. One year frisbee, one year badminton, one year football...

To put this into perspective, the summer of 2015 was the summer we played Ingress. 2015 was not a good year for us. We needed an excuse to get out and focus on something else than the Big Bad Thing that was going on. Ingress was invaluable.
Screenshot of Ingress showing blue and green portals and fields

Ingress has a function that tracks the number of unique location visits. The summer of 2015, we made it our mission to increase that stat as much as possible. We went exploring in towns and cities close to where my SO grew up, visiting parts that even he had never seen before. With our phones in our hands, we learned so much about this area's culture and history. We also went on a fielding op with other people. How many games bring people together, physically, like this? When we need to stand on a real, physical location in order to do our thing in the game, we are bound to sooner or later meet other players. We are still in contact with those people, even now that we live in another country.

Pokemon Go appeals to a younger audience than Ingress, in average. Most Ingress players I have met average around 40 years old. Pokemon, on the other hand, has attracted large groups of teenagers on bikes. Many players have been even younger, even if the game has an age limit of 13. My point is: It makes people go outside. It makes people walk. In fact, in Pokemon Go, walking several km is the only way to hatch eggs.

Tuesday, 4 October 2016

Ingress: the game that physically changed my life

I live in a relatively cold part of the world, where it is usually below freezing for several months every year. This is traditionally the time for indoor activities, unless you are one of those health obsessed people who just have to exercise every day. My physical activity in winter used to be limited to the walk to and from work...or to and from the bus stop. Computer games was something I played in front of my computer.

In the spring of 2015, my SO had to go abroad for several months. I was alone, and filled my days with long walks on the numerous paths surrounding our home. It was a beautiful, warm spring day when I sat down next to a small campsite in the woods. It suddenly fell into my mind: This is a portal in that game he plays on the phone. I should take care of it for him. He had played it enough that I knew he was on the green team.I went home, downloaded the Ingress app, and was instantly addicted. Since that day, I have gone outside every day, at least once a day, without a break. I have walked over 3000 km.
Screenshot of Ingress, SpecOps medal

Ingress is a mobile phone game, which uses the real world as its game map. Specifically, it is based on Google Maps and a list of public places of interest. In the first two or three years of the game, players could also submit their own locations. These spots are known as portals in the game. I'll not get into the complicated story, but Ingress has two factions: the Enlightened (green) and the Resistance (blue) Portals can be captured by players and turned green or blue. It is possible to link two portals of the same colour, and if you link three together in a triangle, the area inside the triangle turns green or blue. The main goal of the game is for your faction to own as much land as possible. More populated areas are worth more, and scores are counted every five hours and reset once a week.

What I didn't expect, and what got me so instantly addicted, was the fact that I play in the real world, with and against real people. Every time you do a significant action in the game, it is broadcast in the in game comm. At any time, a real person could walk up to the portal I own and attack it. Any random person could in fact be an Ingress player! Before I learned to recognise the local players, this added a new and very exciting layer to my normal daily routine. Now that I know the players, it just adds an extra smile to the day when I stop and talk with them, It is still a very good thing.

The game also keeps track of how many unique portals you have visited. This has been a very good motivation for us to explore new places. It can be something as simple as walking a street we don't usually walk. One night this summer, we had to wait for a night in a city, between the last night train and the first morning train. Thanks to Ingress, we were constantly occupied with exploring. We actually got so caught up that we had to run back to the station. I could go on and on about how this game has made me go out more, see more places, and meet more people.

My in game name is Siiw. Anyone who reads this is welcome to give me a ping in comm if you try it out.

Official Ingress site, where you can download the app and watch the map

Google+ page

Reddit forum

Wiki with good help for beginners